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That’s 6 full played seasons worth of Mut 21 coins

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That’s 6 full played seasons worth of Mut 21 coins testing mind you. On one team I have Watt and Cox getting 20 sacks, on the flip side, I’ve Donald with two in 6 matches. Additionally, it makes getting tackles with linemen very demanding considering the only tackles you get are behind the line if anything.

This brings up a different issue, we need MORE SLIDERS. That and as a DE or DT, we want the choice to disengage from a blocker and chase the ball carrier instead of merely making pass moves and shedding for your run.

That I should be able to get off the cube and perform as a linebacker if I want. As it’s right now, once you become blocked you are forced into those shedding animations rather than being able to get off them freely.

For instance, if I sense the toss, I need to simply back off right off which is not realistic. I should be able to soak the block, make the read, then have the ability to disengage that block if it see it coming with no drop. At that point, it should be determined by the oline making the drama.

The issue with this is, blocking is a ing mess and they don’t know how to cheap Madden 21 coins read stuff that isn’t animation based. This is exactly what makes springs and oline blocking so excellent. The dline is much too determined by sheds and pressure moves, rather than someone reading a play and getting off a block whenever they see it coming.

It is just really poor coding. We ought to have as much fun playing a Dlinemen as another position but sadly that is not the situation.

04/11/2020 09:06

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ningling2016

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